Feature ·
Star Trek arrives in Magic: mechanics, Commander decks and key dates
Magic: The Gathering | Star Trek lands on November 13. Here is what the new mechanics do, what the four Commander decks bring, and what matters most for EDH tables.

The set at a glance
Magic: The Gathering | Star Trek (set code TRK) is the next Universes Beyond release, and it reaches tabletop on November 13, 2026, with prerelease events starting November 6 [1]. Wizards debuted the set on October 20 with a livestream, and previews run through October 29. The official card image gallery updates each weekday morning during that window, and the complete gallery goes up on October 30 [2].
Four Commander decks ship alongside the main set: We Are the Borg, Federation Fleet, Klingon Fury and Landing Party. Wizards is previewing them one per day from October 26 to 29 [2].
New mechanics, explained
Beam Me Up lets you cast certain instants and sorceries from your graveyard. As part of the cost you return a creature you control to its owner's hand. Because the bounce is a cost, opponents can't stop it by removing that creature in response. The spell is exiled afterwards, whether it resolves or not [1].
Assimilate is the Borg's signature move. A card that isn't on the battlefield is put onto the battlefield under your control with a +1/+1 counter, as a Borg artifact creature. A creature that is already on the battlefield is stolen first, then gets the counter and becomes Borg [1].
Face a dilemma is a rules term: you face a dilemma whenever you choose modes for a modal spell or ability. That counts even if the spell is later countered, and choosing several modes at once is still a single dilemma [1].
Federation counts the creature types among your non-Borg creatures. Strange New Worlds counts your differently named lands [1].
Spacecraft and Station return from Edge of Eternities. You tap a creature to put charge counters on a Spacecraft, and at enough counters it becomes a creature [1].
Sources: [1]
Cards to watch
Several of the early previews show off the new themes. U.S.S. Enterprise-D, Galaxy-Class becomes a 4/5 flier with vigilance once it holds seven charge counters [1]. Seven of Nine and Command Decision are built around facing dilemmas, and Captain Benjamin Sisko counts the dilemmas you have faced earlier in the turn [1]. Deep Space Scan scales with how many differently named lands you control [1]. For the full list of previewed cards so far, the spoiler trackers are updated daily [4].
The four Commander decks
- We Are the Borg (Esper), led by The Borg Queen. It is a control and combo deck that steals and copies opponents' cards through assimilate [3].
- Federation Fleet (Jeskai), led by Jean-Luc Picard, Luminary. It is built on Spacecraft, station and the Commander-only seek out ability word, and is likely the slowest of the four to get going [3].
- Klingon Fury (Mardu), led by Worf, Defiant Commander. It is fast, wide aggression with some hate for artifacts and enchantments [3].
- Landing Party (Bant), led by Commander Spock. It is a lands deck using strange new worlds, and is seen as the most beginner-friendly and the cheapest to upgrade [3].
Each deck is listed at $74.99 MSRP. Collector's Editions with surge foils and a borderless face commander are listed at $159.99 [3].
Sources: [3]
Card highlights




Hoshi Sato, Exolinguist
Legendary Creature — Human Scientist
Federation rewards running many different creature types, which opens up tribal-agnostic 'everyone welcome' builds.
Sources: [1]

U.S.S. Enterprise-D, Galaxy-Class
Legendary Artifact — Spacecraft
A Spacecraft that stays useful before it is fully stationed and ends as a sturdy 4/5 flier with vigilance.
Sources: [1]
Commander corner
Two of the new ability words exist only in the Commander decks: battlefront, which counts how many opponents you attacked this turn, and seek out, which triggers when you draw your second card each turn [1]. Both are designed for multiplayer, so expect them to be better at a four-player table than the card text suggests. Assimilate is the mechanic to watch for power level: stealing permanents from three opponents is a classic way Commander games are won, and the Borg deck leans on it [1][3]. Wizards' official decklists arrive with the preview days for each deck, October 26–29 [2].
Sources
- 1Magic: The Gathering | Star Trek Mechanics · Wizards of the Coast · 20 Oct 2026
- 2Where to Find Magic: The Gathering | Star Trek Previews · Wizards of the Coast · 16 Oct 2026
- 3Star Trek Commander Decks: All 4 MTG Precons Explained · SparkMTG · 15 Jul 2026
- 4Star Trek Spoilers · Draftsim






